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Schmoozerd edited this page Apr 14, 2013 · 2 revisions

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The `game_tele` table

This table contains a list of teleport locations that can be used with the .tele command in-game. Entries in this table can be added/deleted manually or with the .addtele/.deltele commands.

Structure

Field Type Null Key Default Extra
id int(10) unsigned NO PRI None auto_increment
position_x float NO 0
position_y float NO 0
position_z float NO 0
orientation float NO 0
map int(10) unsigned NO 0
name varchar(100) NO

Description of the fields

id

The ID of the teleport location. This number is unique to every location added.

position_x

The X position where the location exists.

position_y

The Y position where the location exists.

position_z

The Z position where the location exists.

orientation

The orientation to face after teleport. (North = 0, South = 3.14159)

map

The map ID of the location. See Maps.dbc

name

The name given to the location. The name must not have a space as this will be read in from the .tele command.

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