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Releases: Scionzenos/SpiderIK
Releases · Scionzenos/SpiderIK
Release list
Spider IK v1.0.9
- Added support for constraint targets that are not pointed upwards with no rolls
- A couple more checks for hip naming schemes (hips #,hip #)
Spider IK v1.0.8
- Leg detection will now use local positioning to find legs if naming is non-standard
Spider IK v1.0.7
- Added warning console message if code guessed where the parent of the hips were
- Renamed "Constrain To What" to "Constraint Target" because the original name bothered me
- Added a manual override for finding the parent of the spider hips for single source spiders (IE the hips still need to be under 1 parent)
- Added an image that represents the optimal naming scheme for the script, or basically what it expects
- Added a readme for patch notes and links
Spider IK v1.0.6
- Redid armature detection system to account for bad naming
Spider IK v1.0.5
- Fixed null pointer error when automatic VRIK rig generation attempts end name checks
- Added error checks for if the VRIK legs have less than 4 bones
- Add warning message for when there are more than 2 bones under the VRIK hips, which could cause problems with automatic leg finding depending on naming
Spider IK v1.0.3
- Multi hip setup now sets a pelvis target in the grounder
Spider IK v1.0.2
- Removed error case for bone count due to incorrect documentation
Spider IK 1.0.1
- Foot distance and step threshold no longer assume that the avatar is at 0,0,0
- Removed FIK 1.9+ reliant code, older versions of FIK should function the same now
- Added an error check for optional VRIK bones instead of random Null error
- Added check for if the VRIK skeletons are there or not to automatically select "Only hips" even when "Existing VRIK" is selected
Spider IK 1.0.0
Initial Commit Initial commit for public redistribution