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Description
This release introduces new renderer using Vulkan API.
RDMN Engine is now supported for Windows as well.
DEB packaging is redone, to allow to a more robust and easier deployment of build binaries.
What's Changed
- Remove all submodules, in preparations for true monorepo by @Sckorn in #64
- Mhed3c dockerfiles refactoring by @Sckorn in #65
- Update software in docker container. by @Sckorn in #66
- [2wu9800] Make CoreObject use type_index, as component index by @Sckorn in #67
- [2znu2be] Pass offset to BinaryBuffer as reference by @Sckorn in #68
- [mhed31] Implement Vulkan renderer by @Sckorn in #70
- Update GCC to 13.2, Clang to 16.0.0, Bazel to 7.0.0 by @Sckorn in #73
- Update README.md by @Sckorn in #74
- Add clang format by @Sckorn in #75
- [mn5vnp] Port common package to windows by @Sckorn in #76
- Remove the worst IDE ever, from dev docker image by @Sckorn in #77
- [wt11] Update docker soft by @Sckorn in #78
- [WT12] Trivial logger by @Sckorn in #79
- [mn5vrh] Datamodel windows port by @Sckorn in #80
- [WT16] Camera ported to windows by @Sckorn in #82
- [WT17] Port Ticker to windows by @Sckorn in #83
- [WT15] Port window system windows by @Sckorn in #84
- [WT18] Port parsers to windows by @Sckorn in #85
- [wt20] Port renderer to Windows by @Sckorn in #86
- [NOTASK] Use test data from local paths as well as http by @Sckorn in #87
- [WT21] Custom logger by @Sckorn in #88
- [T1] Remove Boost and other obsolete deps by @Sckorn in #89
- [T5] Fix DEB packaging by @Sckorn in #90
Full Changelog: v0.0.4...v0.1.0
Known Issues
Currently there is no distribution package for Windows, Righ now you can obtain a working Windows app, only by building from souce. Windows package (MSI) is currently in PoC stage, and will be release, when chain installation (i.e. installing Redist and other deps) is done.