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OnPocketDimensionEnter

ShingekiNoRex edited this page Aug 24, 2018 · 2 revisions

Description

Called when a player enters Pocket Dimension.

Handler

IEventHandlerPocketDimensionEnter

Inputs/Outputs

The player who is teleported to Pocket Dimension

  • float Damage { get; set; }

The damage dealed when the player enters Pocket Dimension

  • Vector LastPosition { get; }

The last position before the player is teleported to Pocket Dimension

  • Vector TargetPosition { get; set; }

The target position that the player will be teleported to

Examples

Need to be added

Server Guides

API Documents

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