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This repository has been archived by the owner on Feb 21, 2023. It is now read-only.

OnStartCountdown

ShingekiNoRex edited this page Aug 24, 2018 · 6 revisions

Description

Called when the Warhead starts or is resumed.

Handler

IEventHandlerWarheadStartCountdown

Inputs/Outputs

The player that activated the warhead

  • float timeLeft { get; set; }

The time left until the warhead detonates

  • bool Cancel { get; set; }

Whether cancel the warhead countdown

  • bool isResumed { get; set; }

Whether resume the warhead countdown

  • bool OpenDoorsAfter { get; set; }

Whether open the doors after starting countdown

Examples

Need to be added

Server Guides

API Documents

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