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Spectre Remastered 1.10

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@SeryiDev SeryiDev released this 07 Nov 11:06

Spectre for The Witcher 3 Remastered 5.01.

A character made with Spectre v0.93 on 4.04 will most likely not work: start a new game.

Downloads

  • spectre_release_v1.10.zip: the mod. Drag bin, mods and dlc into the Witcher 3 folder, then follow the post-installation steps in the README (Script Merger and input.settings).
  • spectre_vanilla_alchemy_v1.10.zip (optional, experimental): plays with the base game alchemy (recipes, potions, toxicity, herbs and the alchemy menu) and keeps the rest of Spectre. Install the mod first, then copy this zip's mods folder over it and replace the files. To go back to Spectre's alchemy, install spectre_release_v1.10.zip again.

Warning

The vanilla alchemy package is still experimental. Losing inventory items when switching between vanilla alchemy and Spectre's alchemy appears to be fixed, but make a separate save before switching.

What changed

Fixes

  • Glyphwords work on every armor piece, not only the chest. Mods that let you enchant boots, trousers or gloves (like Enchantment by Slot) now work.

Spectre Remastered 1.09

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@SeryiDev SeryiDev released this 06 Nov 09:43

Spectre for The Witcher 3 Remastered 5.01.

A character made with Spectre v0.93 on 4.04 will most likely not work: start a new game.

Downloads

  • spectre_release_v1.09.zip: the mod. Drag bin, mods and dlc into the Witcher 3 folder, then follow the post-installation steps in the README (Script Merger and input.settings).
  • spectre_vanilla_alchemy_v1.09.zip (optional, experimental): plays with the base game alchemy (recipes, potions, toxicity, herbs and the alchemy menu) and keeps the rest of Spectre. Install the mod first, then copy this zip's mods folder over it and replace the files. To go back to Spectre's alchemy, install spectre_release_v1.09.zip again.

Warning

The vanilla alchemy package is still experimental. Losing inventory items when switching between vanilla alchemy and Spectre's alchemy appears to be fixed, but make a separate save before switching.

What changed

Fixes

  • Loading a save no longer takes skills out of their slots.
  • Script merge tools can read spectre.ws: some lines used a form the game accepts but merge tools could not parse.

Spectre Remastered 1.08

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@SeryiDev SeryiDev released this 22 Oct 13:47

Spectre for The Witcher 3 Remastered 5.01.

A character made with Spectre v0.93 on 4.04 will most likely not work: start a new game.

Downloads

  • spectre_release_v1.08.zip: the mod. Drag bin, mods and dlc into the Witcher 3 folder, then follow the post-installation steps in the README (Script Merger and input.settings).
  • spectre_vanilla_alchemy_v1.08.zip (optional, experimental): plays with the base game alchemy (recipes, potions, toxicity, herbs and the alchemy menu) and keeps the rest of Spectre. Install the mod first, then copy this zip's mods folder over it and replace the files. To go back to Spectre's alchemy, install spectre_release_v1.08.zip again.

Warning

The vanilla alchemy package is still experimental. Losing inventory items when switching between vanilla alchemy and Spectre's alchemy appears to be fixed, but make a separate save before switching.

What changed

Fixes

  • With "Disable Meditation Requirements" on, L opens the alchemy menu at once, like the base game. It no longer sits Geralt down first, and the menu no longer flashes open and shut.
  • With "Alchemy Requires" set to "No Fire Whatsoever" and meditation still required, opening alchemy while meditating no longer flashes the menu shut.
  • Holding L to stand up from meditation no longer opens the alchemy menu when you release the key.

Spectre Remastered 1.07

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@SeryiDev SeryiDev released this 21 Oct 17:03

Spectre for The Witcher 3 Remastered 5.01.

A character made with Spectre v0.93 on 4.04 will most likely not work: start a new game.

Downloads

  • spectre_release_v1.07.zip: the mod. Drag bin, mods and dlc into the Witcher 3 folder, then follow the post-installation steps in the README (Script Merger and input.settings).
  • spectre_vanilla_alchemy_v1.07.zip (optional, experimental): plays with the base game alchemy (recipes, potions, toxicity, herbs and the alchemy menu) and keeps the rest of Spectre. Install the mod first, then copy this zip's mods folder over it and replace the files. To go back to Spectre's alchemy, install spectre_release_v1.07.zip again.

Warning

The vanilla alchemy package is still experimental. Losing inventory items when switching between vanilla alchemy and Spectre's alchemy appears to be fixed, but make a separate save before switching.

What changed

Fixes

  • A burning enemy reacts to hits again once half the burn has passed.
  • Yrden's trap shows the extra effects and the center rune.
  • Aard with the sixth mutation puts out lights, freezes swarms and breaks destructible objects.
  • Focus updates Battle Trance as soon as it is equipped or removed. Synergy updates as soon as its rank changes.
  • A basic attack or a basic sign still works if that skill is at rank 0.
  • An arrow that hits you no longer counts as a dodge. With the 5.01 skill tree, Crippling Shot ends when a bolt hits a shield or bounces.
  • A crossbow bolt aims at the body part you are aiming at.
  • With alternate focus on and a controller, pressing a sign while focus is on casts the sign.
  • Enemies set to always dodge do dodge.
  • In the character menu, a rare mutagen's left and right bonuses go to the right stats.
  • A transmogged item's tooltip shows the appearance icon.
  • A whetstone shows a Use hint. The compare hint shows that the button is held.
  • Equipping a crossbow handles its bolts, and the bolt tutorial, as in the base game. Equipping an item ends the forced alchemy tutorial once that tutorial is over.
  • Quest item rewards are announced once.
  • The giant centipede in Blood and Wine can be dismembered on the killing blow.
  • Holding a sign no longer vibrates the controller on every moment. Critical effects use the base game's vibration.
  • The one-time Flood of Anger fix now covers every Signs skill, so it no longer refunds points for skills it left in place.

Spectre Remastered 1.06

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@SeryiDev SeryiDev released this 21 Oct 15:29

Spectre for The Witcher 3 Remastered 5.01.

A character made with Spectre v0.93 on 4.04 will most likely not work: start a new game.

Downloads

  • spectre_release_v1.06.zip: the mod. Drag bin, mods and dlc into the Witcher 3 folder, then follow the post-installation steps in the README (Script Merger and input.settings).
  • spectre_vanilla_alchemy_v1.06.zip (optional, experimental): plays with the base game alchemy (recipes, potions, toxicity, herbs and the alchemy menu) and keeps the rest of Spectre. Install the mod first, then copy this zip's mods folder over it and replace the files. To go back to Spectre's alchemy, install spectre_release_v1.06.zip again.

Warning

The vanilla alchemy package is still experimental. Losing inventory items when switching between vanilla alchemy and Spectre's alchemy appears to be fixed, but make a separate save before switching.

What changed

Fixes

  • After "Remove Spectre from this save", the message also reminds you to remove Spectre's lines from input.settings.
  • True Aerondight Uncapped no longer stops the scripts from compiling. Its uncapped damage bonus still does nothing: Spectre's Aerondight has no permanent damage bonus. Spectre's Aerondight is unchanged.

Spectre Remastered 1.01

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@SeryiDev SeryiDev released this 20 Oct 12:06

Spectre for The Witcher 3 Remastered 5.01.

A character made with Spectre v0.93 on 4.04 will most likely not work: start a new game.

Downloads

  • spectre_release_v1.0.1.zip: the mod. Drag bin, mods and dlc into the Witcher 3 folder, then follow the post-installation steps in the README (Script Merger and input.settings).
  • spectre_vanilla_alchemy_v1.0.1.zip (optional, experimental): plays with the base game alchemy (recipes, potions, toxicity, herbs and the alchemy menu) and keeps the rest of Spectre. Install the mod first, then copy this zip's mods folder over it and replace the files. To go back to Spectre's alchemy, install spectre_release_v1.0.1.zip again.

Warning

The vanilla alchemy package is still experimental. Losing inventory items when switching between vanilla alchemy and Spectre's alchemy appears to be fixed, but make a separate save before switching.

What changed

Fixes

  • After "Remove Spectre from this save", the save loaded without Spectre has every skill at rank 0. The free starter skills kept a rank before.
  • A new game no longer hands Geralt the starting swords and armor during the intro, so he does not wear his swords in the bath scene. The prologue dresses him, as in the base game.
  • Switching between Spectre's alchemy and the vanilla alchemy package no longer removes items from the inventory.

Spectre Remastered 1.05

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@SeryiDev SeryiDev released this 20 Oct 19:58

Spectre for The Witcher 3 Remastered 5.01.

A character made with Spectre v0.93 on 4.04 will most likely not work: start a new game.

Downloads

  • spectre_release_v1.05.zip: the mod. Drag bin, mods and dlc into the Witcher 3 folder, then follow the post-installation steps in the README (Script Merger and input.settings).
  • spectre_vanilla_alchemy_v1.05.zip (optional, experimental): plays with the base game alchemy (recipes, potions, toxicity, herbs and the alchemy menu) and keeps the rest of Spectre. Install the mod first, then copy this zip's mods folder over it and replace the files. To go back to Spectre's alchemy, install spectre_release_v1.05.zip again.

Warning

The vanilla alchemy package is still experimental. Losing inventory items when switching between vanilla alchemy and Spectre's alchemy appears to be fixed, but make a separate save before switching.

What changed

Fixes

  • With "Alchemy Requires" set to "No Fire Whatsoever", brewing needs meditation again, unless "Disable Meditation Requirements" is on.
  • Minor Set Bonus no longer stops the scripts from compiling. Its set bonuses don't work with Spectre, which has its own.
  • Well Hydrated: a weaker drink no longer replaces the effect of a better one. An equal or better drink adds to it, as in the base game.
  • Better Buffs no longer stops the scripts from compiling. Its charges for the grindstone and workbench overlap with Spectre's own.

Spectre Remastered 1.04

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@SeryiDev SeryiDev released this 20 Oct 17:22

Spectre for The Witcher 3 Remastered 5.01.

A character made with Spectre v0.93 on 4.04 will most likely not work: start a new game.

Downloads

  • spectre_release_v1.04.zip: the mod. Drag bin, mods and dlc into the Witcher 3 folder, then follow the post-installation steps in the README (Script Merger and input.settings).
  • spectre_vanilla_alchemy_v1.04.zip (optional, experimental): plays with the base game alchemy (recipes, potions, toxicity, herbs and the alchemy menu) and keeps the rest of Spectre. Install the mod first, then copy this zip's mods folder over it and replace the files. To go back to Spectre's alchemy, install spectre_release_v1.04.zip again.

Warning

The vanilla alchemy package is still experimental. Losing inventory items when switching between vanilla alchemy and Spectre's alchemy appears to be fixed, but make a separate save before switching.

What changed

Fixes

  • Sort Everything compiles with Spectre. Spectre's alchemy menu works as before and keeps its own order.

Spectre Remastered 1.03

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@SeryiDev SeryiDev released this 20 Oct 16:12

Spectre for The Witcher 3 Remastered 5.01.

A character made with Spectre v0.93 on 4.04 will most likely not work: start a new game.

Downloads

  • spectre_release_v1.03.zip: the mod. Drag bin, mods and dlc into the Witcher 3 folder, then follow the post-installation steps in the README (Script Merger and input.settings).
  • spectre_vanilla_alchemy_v1.03.zip (optional, experimental): plays with the base game alchemy (recipes, potions, toxicity, herbs and the alchemy menu) and keeps the rest of Spectre. Install the mod first, then copy this zip's mods folder over it and replace the files. To go back to Spectre's alchemy, install spectre_release_v1.03.zip again.

Warning

The vanilla alchemy package is still experimental. Losing inventory items when switching between vanilla alchemy and Spectre's alchemy appears to be fixed, but make a separate save before switching.

What changed

Fixes

  • Options added in 5.01 apply as soon as you change them in the menu again: combat style, target lock, camera, jump and landing, weightless items, auto-heal, accessibility, mods on or off, path tracing and frame generation, among others.
  • Other mods' options react in the menu again (presets, live previews), whatever their load order.
  • Sword FX Remaster compiles with Spectre.

Spectre Remastered 1.02

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@SeryiDev SeryiDev released this 20 Oct 14:59

Spectre for The Witcher 3 Remastered 5.01.

A character made with Spectre v0.93 on 4.04 will most likely not work: start a new game.

Downloads

  • spectre_release_v1.02.zip: the mod. Drag bin, mods and dlc into the Witcher 3 folder, then follow the post-installation steps in the README (Script Merger and input.settings).
  • spectre_vanilla_alchemy_v1.02.zip (optional, experimental): plays with the base game alchemy (recipes, potions, toxicity, herbs and the alchemy menu) and keeps the rest of Spectre. Install the mod first, then copy this zip's mods folder over it and replace the files. To go back to Spectre's alchemy, install spectre_release_v1.02.zip again.

Warning

The vanilla alchemy package is still experimental. Losing inventory items when switching between vanilla alchemy and Spectre's alchemy appears to be fixed, but make a separate save before switching.

What changed

Fixes

  • Make Spectre's alchemy menu wrappable by other mods.
  • Living Economy now compiles with Spectre. In Spectre's alchemy menu, buying a missing ingredient uses Living Economy's price; the ingredient's tooltip doesn't show it, and Spectre's vanilla alchemy package doesn't use Living Economy's prices.