A stylish idle game where math meets cyberpunk.
โ ๏ธ Prototype Warning:
This game is in active development. What youโre playing now is a feature-rich prototype. Expect polish, balance tweaks, and new mechanics soon!
Lambda//Void is an incremental/idle web game about building abstract lambda calculus expressions and collapsing them to gain power.
Set inside a neon-drenched, digital void, you play as an operator trying to reconstruct reality through pure computation. Itโs mathematical, mysterious โ and surprisingly relaxing.
- Tokens let you generate lambda expressions
- Reduction steps yield Compute Cycles, used for upgrades
- Use Compute Cycles to:
- Improve reduction speed
- Increase complexity of expressions
- Unlock passive token generation
- Reality Points are gained by prestiging (Compiling Reality)
- Convert Reality Points into Qubits to unlock Quantum Lambda Functions
- Go deeper. Automate everything. Reach for the void.
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Generate and reduce expressions
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Cyberpunk-styled UI (960ร600 resolution for Newgrounds)
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Automation toggles
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Quantum upgrades + Qubit economy
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Logging system
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In-game tutorial
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Full idle loop working
- ๐พ Save/load system
- ๐ต Music + glitchy ambient SFX
- ๐ฒ Expression visualizer
- ๐ Achievements + hidden lore nodes
- โฉ๏ธ Interface polish and particle effects
- ๐ Advanced upgrade layers
- HTML
- CSS
- Vanilla JavaScript (no external libraries)
Because itโs the secret skeleton of all functional programming โ and itโs surprisingly fun to reduce.
The game simplifies it to an interactive experience, so even beginners can intuitively "play" with functional expressions.
This project is just getting started. Want to help with code, math logic, UI/UX, or music? Open a PR or message the dev!
MIT. Use it, remix it, extend it, just give credit.
This is just the prototype โ core mechanics are here, but it will keep expanding and improving!
Have a feature request? Found a bug?
Want weirder math or more lasers?
Submit feedback or ideas anytime.
Enjoy the void.
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