libuv is a multi-platform support library with a focus on asynchronous I/O. It was primarily developed for use by Node.js, but it's also used by Luvit, Julia, pyuv, and others.
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Full-featured event loop backed by epoll, kqueue, IOCP, event ports.
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Asynchronous TCP and UDP sockets
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Asynchronous DNS resolution
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Asynchronous file and file system operations
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File system events
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ANSI escape code controlled TTY
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IPC with socket sharing, using Unix domain sockets or named pipes (Windows)
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Child processes
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Thread pool
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Signal handling
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High resolution clock
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Threading and synchronization primitives
Starting with version 1.0.0 libuv follows the semantic versioning scheme. The API change and backwards compatibility rules are those indicated by SemVer. libuv will keep a stable ABI across major releases.
The ABI/API changes can be tracked here.
libuv is licensed under the MIT license. Check the LICENSE file. The documentation is licensed under the CC BY 4.0 license. Check the LICENSE-docs file.
Located in the docs/ subdirectory. It uses the Sphinx framework, which makes it possible to build the documentation in multiple formats.
Show different supported building options:
$ make help
Build documentation as HTML:
$ make html
Build documentation as HTML and live reload it when it changes (this requires sphinx-autobuild to be installed and is only supported on Unix):
$ make livehtml
Build documentation as man pages:
$ make man
Build documentation as ePub:
$ make epub
NOTE: Windows users need to use make.bat instead of plain 'make'.
Documentation can be browsed online here.
The tests and benchmarks also serve as API specification and usage examples.
- LXJS 2012 talk — High-level introductory talk about libuv.
- libuv-dox — Documenting types and methods of libuv, mostly by reading uv.h.
- learnuv — Learn uv for fun and profit, a self guided workshop to libuv.
These resources are not handled by libuv maintainers and might be out of date. Please verify it before opening new issues.
libuv can be downloaded either from the GitHub repository or from the downloads site.
Before verifying the git tags or signature files, importing the relevant keys is necessary. Key IDs are listed in the MAINTAINERS file, but are also available as git blob objects for easier use.
Importing a key the usual way:
$ gpg --keyserver pool.sks-keyservers.net --recv-keys AE9BC059
Importing a key from a git blob object:
$ git show pubkey-saghul | gpg --import
Git tags are signed with the developer's key, they can be verified as follows:
$ git verify-tag v1.6.1
Starting with libuv 1.7.0, the tarballs stored in the downloads site are signed and an accompanying signature file sit alongside each. Once both the release tarball and the signature file are downloaded, the file can be verified as follows:
$ gpg --verify libuv-1.7.0.tar.gz.sign
For GCC there are two build methods: via autotools or via GYP. GYP is a meta-build system which can generate MSVS, Makefile, and XCode backends. It is best used for integration into other projects.
To build with autotools:
$ sh autogen.sh
$ ./configure
$ make
$ make check
$ make install
To build with CMake:
$ mkdir -p out/cmake ; cd out/cmake # create build directory
$ cmake ../.. -DBUILD_TESTING=ON # generate project with test
$ cmake --build . # build
$ ctest -C Debug --output-on-failure # run tests
# Or manually run tests:
$ ./out/cmake/uv_run_tests # shared library build
$ ./out/cmake/uv_run_tests_a # static library build
To build with GYP, first run:
$ git clone https://chromium.googlesource.com/external/gyp build/gyp
Prerequisites:
- Python 2.6 or 2.7 as it is required
by GYP.
If python is not in your path, set the environment variable
PYTHON
to its location. For example:set PYTHON=C:\Python27\python.exe
- One of:
- Visual C++ Build Tools
- Visual Studio 2015 Update 3, all editions including the Community edition (remember to select "Common Tools for Visual C++ 2015" feature during installation).
- Visual Studio 2017, any edition (including the Build Tools SKU). Required Components: "MSbuild", "VC++ 2017 v141 toolset" and one of the Windows SDKs (10 or 8.1).
- Basic Unix tools required for some tests,
Git for Windows includes Git Bash
and tools which can be included in the global
PATH
.
To build, launch a git shell (e.g. Cmd or PowerShell), run vcbuild.bat
(to build with VS2017 you need to explicitly add a vs2017
argument),
which will checkout the GYP code into build/gyp
, generate uv.sln
as well as the necesery related project files, and start building.
> vcbuild
Or:
> vcbuild vs2017
To run the tests:
> vcbuild test
To see all the options that could passed to vcbuild
:
> vcbuild help
vcbuild.bat [debug/release] [test/bench] [clean] [noprojgen] [nobuild] [vs2017] [x86/x64] [static/shared]
Examples:
vcbuild.bat : builds debug build
vcbuild.bat test : builds debug build and runs tests
vcbuild.bat release bench: builds release build and runs benchmarks
For Debug builds (recommended) run:
$ ./gyp_uv.py -f make
$ make -C out
For Release builds run:
$ ./gyp_uv.py -f make
$ BUILDTYPE=Release make -C out
Run ./gyp_uv.py -f make -Dtarget_arch=x32
to build x32 binaries.
Run:
$ ./gyp_uv.py -f xcode
$ xcodebuild -ARCHS="x86_64" -project out/uv.xcodeproj -configuration Release -alltargets
Using Homebrew:
$ brew install --HEAD libuv
Note to OS X users:
Make sure that you specify the architecture you wish to build for in the "ARCHS" flag. You can specify more than one by delimiting with a space (e.g. "x86_64 i386").
Run:
For arm
$ source ./android-configure-arm NDK_PATH gyp [API_LEVEL]
$ make -C out
or for arm64
$ source ./android-configure-arm64 NDK_PATH gyp [API_LEVEL]
$ make -C out
or for x86
$ source ./android-configure-x86 NDK_PATH gyp [API_LEVEL]
$ make -C out
or for x86_64
$ source ./android-configure-x86_64 NDK_PATH gyp [API_LEVEL]
$ make -C out
The default API level is 24, but a different one can be selected as follows:
$ source ./android-configure-arm ~/android-ndk-r15b gyp 21
$ make -C out
Note for UNIX users: compile your project with -D_LARGEFILE_SOURCE
and
-D_FILE_OFFSET_BITS=64
. GYP builds take care of that automatically.
To use ninja for build on ninja supported platforms, run:
$ ./gyp_uv.py -f ninja
$ ninja -C out/Debug #for debug build OR
$ ninja -C out/Release
Build (includes tests):
$ ./gyp_uv.py -f make
$ make -C out
$ ./out/Debug/run-tests
The list of all tests is in test/test-list.h
.
This invocation will cause the run-tests
driver to fork and execute TEST_NAME
in a child process:
$ ./out/Debug/run-tests TEST_NAME
This invocation will cause the run-tests
driver to execute the test within the run-tests
process:
$ ./out/Debug/run-tests TEST_NAME TEST_NAME
When running the test from within the run-tests
process (run-tests TEST_NAME TEST_NAME
), tools like gdb and valgrind work normally.
When running the test from a child of the run-tests
process (run-tests TEST_NAME
), use these tools in a fork-aware manner.
Use the follow-fork-mode setting:
$ gdb --args out/Debug/run-tests TEST_NAME
(gdb) set follow-fork-mode child
...
Use the --trace-children=yes
parameter:
$ valgrind --trace-children=yes -v --tool=memcheck --leak-check=full --track-origins=yes --leak-resolution=high --show-reachable=yes --log-file=memcheck-%p.log out/Debug/run-tests TEST_NAME
See the section on running tests.
The benchmark driver is out/Debug/run-benchmarks
and the benchmarks are listed in test/benchmark-list.h
.
Check the SUPPORTED_PLATFORMS file.
AIX compilation using IBM XL C/C++ requires version 12.1 or greater.
AIX support for filesystem events requires the non-default IBM bos.ahafs
package to be installed. This package provides the AIX Event Infrastructure
that is detected by autoconf
.
IBM documentation
describes the package in more detail.
AIX support for filesystem events is not compiled when building with gyp
.
z/OS creates System V semaphores and message queues. These persist on the system after the process terminates unless the event loop is closed.
Use the ipcrm
command to manually clear up System V resources.
See the guidelines for contributing.