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v1.1.0

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@Sherplung Sherplung released this 13 Jul 18:23
· 35 commits to master since this release

This update was focused mainly on refining and expanding upon existing functionality and entities, as well as fixing multiple bugs. Multiple changes were suggested by users in the Celeste Discord.

Changelog:

  • Bugfixes
    • Fixed diagonal wind from Anemometers and the Controllable Wind Trigger being normalized incorrectly, resulting in a magnitude that was too large
    • Replaced Anemometer impact sfx with version that does not create a whirring noise that loops forever and never goes away
  • Additions
    • Added "Star Dust (Diagonal)" styleground, a version of the vanilla Star Dust styleground that is compatible with diagonal wind
    • Added "Additive Wind Ambience" mod option, allowing for additive wind to affect the ambient wind noise available in the Cliffside and Farewell ambient tracks
    • Added "RedWhite" and "Gray" sprite sets to Pinwheels, original sprites kept as "Blue" set
    • Added "Behavior" attribute to Pinwheels, allowing for the configuration of the way in which they choose the direction to create wind in
      • Old behavior kept as "AnyAngle"
      • New behavior is "Cardinals" - causes the Pinwheel to make a gust in the closest cardinal direction to the direction it was hit
      • Pinwheels with "Cardinals" behavior use RedWhite sprites, Pinwheels with "AnyAngle" behavior use Blue sprites
    • Added "Uses" attribute to Pinwheels, allowing for the number of times they can be used in a room to be capped, becoming gray and uninteractable upon running out of uses
      • Uses remaining are displayed on Pinwheels as text when there are greater than 0 uses remaining
    • Added "Can Refresh" attribute to Anemometers, allowing for it to be controlled whether or not Anemometers can have their number of uses refreshed
    • Added "Lock X" and "Lock Y" attributes to Windblown Blocks and Windblown Spinners, allowing for their movement to be prevented on certain axes
    • Added "Density" attribute to the Wind Snow (Diagonal) styleground, allowing for the number of snow particles rendered on screen to be adjusted
    • Added "Color" attribute to the Wind Snow (Diagonal) styleground, allowing for the color of the snow particles to be configured
    • Added "Thinning" attribute to the Wind Snow (Diagonal) styleground, allowing for the amount that snow particles become thinner with speed to be adjusted
  • Changes
    • Updated version of WindHelper and WindHelperMaps in everest.yaml to 1.1.0
    • Improved Loenn plugins for most entities, triggers, and stylegrounds
    • Updated demonstration map to reflect many of the additions