Contents:
LibGDX AI navigation mesh using constrained Delaunay triangulation.
Provides:
- NavMeshPathFinder for high-level navmesh pathfinding.
- NavMeshClipper for pre-processing JTS Geometry to poly2tri geometry.
- NavMeshStringPuller for taking a pathing route and winding it around the navmesh.
See:
- Wiki - Navigation Mesh
- GitHub - libGDX for libGDX wiki.
- GitHub - gdx-ai for gdx-ai extension wiki.
- GitHub - JTS for JTS source.
<dependency>
<groupId>io.github.shibabandit</groupId>
<artifactId>gdx-navmesh</artifactId>
<version>0.3.0</version>
</dependency>
compile 'io.github.shibabandit:gdx-navmesh:0.3.0'
See the src/test subdirectory for examples.
Use the Github issue tracker.
See CONTRIBUTING
http://www.apache.org/licenses/LICENSE-2.0.html
See AUTHORS