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LibGDX navigation mesh using constrained Delaunay triangulation

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ShibaBandit/gdx-navmesh

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gdx-navmesh

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Overview

LibGDX AI navigation mesh using constrained Delaunay triangulation.

Provides:

  • NavMeshPathFinder for high-level navmesh pathfinding.
  • NavMeshClipper for pre-processing JTS Geometry to poly2tri geometry.
  • NavMeshStringPuller for taking a pathing route and winding it around the navmesh.

See:

Dependency

Maven
<dependency>
    <groupId>io.github.shibabandit</groupId>
    <artifactId>gdx-navmesh</artifactId>
    <version>0.3.0</version>
</dependency>
Gradle
compile 'io.github.shibabandit:gdx-navmesh:0.3.0'

Examples

See the src/test subdirectory for examples.

Issues

Reporting

Use the Github issue tracker.

Known Issues

Contributing

See CONTRIBUTING

License

http://www.apache.org/licenses/LICENSE-2.0.html

Authors

See AUTHORS

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LibGDX navigation mesh using constrained Delaunay triangulation

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