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1.0.7(openbeta-branch)

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@Shosetsu Shosetsu released this 03 Jan 15:28
· 6 commits to master since this release

1.0.2

  • Added support for CSFF's overhauled trap system.

1.0.3 ~ 1.0.5

  • Improved Stat handling logic, significantly boosting performance (especially in late game).

1.0.6

  • Fixed incorrect type definition in Encounter.cs.

1.0.7

  • Fixed missing SpoilageRateModifier handling in liquid container details.