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A second shipped skill: seedance. ByteDance's Seedance video models run on Dreamina, Jimeng AI,
Doubao and the BytePlus API as well as inside ComfyUI, so their prompting knowledge could not live
inside a ComfyUI skill without being wrong half the time. It ships as its own skill in three layers: SKILL.md routes, reference.md is normative and carries only ByteDance primary sources plus
parameters read from ComfyUI's node code, and supplementary.md holds third-party observations in a
subordinate layer with an explicit conflict ledger. Bundled for the Claude Code plugin by tools/build_plugin.py.
The official Seedance 2.5 mechanics, from the Dreamina Seedance 2.5 User Guide (ByteDance, last
modified 2026-07-31). The 2.5 prompt formula is [creatives description] + [one-sentence summary] + [specific plot description] + [overall supplement]. The three-module long-video formula includes an
explicit anti-collapse block whose "prohibited" slot is where sound, subtitle and known-fragile items
go. The real-person character formula runs seven dimensions with a sub-formula each, including the
official anti-plastic trick: the literal suffix "retaining the true micro pores and skin texture".
Timestamp direction, which reverses the 2.0 advice. Seedance 2.0's official guide calls precise
timing unstable and tells you not to force it. 2.5 shipped timestamp control as a headline feature,
built for exactly that request, with the documented syntax 0s-3s: / 3s-8s:. Both versions are
now stated separately so an agent does not apply 2.0's warning to 2.5.
Exact 2.5 limits and the official stability guidance that contradicts "more references is better":
30 images, 10 videos and 10 audio clips (single 2 to 30s, 30s total each), audio-only input now allowed
where 2.0 required at least one image or video, duration [4, 30] which is 97 to 721 frames, and output
at 480p or 720p (the third-party "native 4K" claim is refuted; 4K is an input resolution only).
ByteDance's own numbers: 1-5 subjects work well, 6-10 lose stability, and above 5 subjects you should
split viewpoints into separate images rather than supply one multi-view image.
The modes, with the ceiling that is easy to get wrong. Long Video generates 30 to 180 seconds in
one shot. Extend Video accepts only sources under 30s, adds 4 to 30s per operation and nests, so the
extreme case is a 30s original extended by 30s for 60s, and that is the ceiling on that path.
The Blender route, which turned out to be official. Clay Renderer is a Dreamina plugin for Maya and
Blender: set the camera route in your DCC, export the white-model video, upload through the plugin, and
Seedance references the white-model action and camera movement.
Fixed
Two plugin manifests had drifted and nobody was watching them..claude-plugin/marketplace.json
and claude-code/.claude-plugin/plugin.json both advertised 67 model prompt recipes against an
actual 75, and plugin.json still declared version 1.9.0 while the repo shipped 2.6.0. Same class
as the GitHub About box: a surface that no file edit touches and no count sync reached. Both corrected,
and the manifest counts are now part of the release checklist.
Added
Seedance 1.5 Pro, a whole tier the recipe had been silent about.docs/MODEL_INDEX.md already listed
it; MODELS.md did not mention it once, so an agent reading the recipe would never reach it. The weekly
cycle could not catch this because check_updates.py reports only the delta since the last run and 1.5
predates the window. Now documented with the parameters read from comfy_api_nodes/nodes_bytedance.py,
including three facts no prompt guide carries: the node enforces a 4 second minimum even though the
slider allows 3, generate_audio is honoured only for 1.5 Pro and doubles the price, and raise_if_text_paramsrejects settings written into the prompt text.
Seedance 2.5 status, recorded so nobody builds against it. It launched 2026-07-31 and has no
ComfyUI nodes; the recipe now says so explicitly and points at 2.0 as the newest available in ComfyUI.
The 2.5 deltas that are confirmed (30 images + 10 video + 10 audio per pass, 30s per generation with
multi-round extension, against 9+3+3 and 15s for 2.0) come from the official ByteDance Seed blog.
Routing to the new seedance skill for the family's full prompting mechanics: the three task types
and the one word that switches between them, the @Image 1 label syntax, the ()<>{}【】 symbols,
shot sequencing, the counterintuitive official rule to use 4 to 5 assets rather than the 50-asset
ceiling, and the failure table for face drift, duplicate characters, unwanted subtitles and extension
seams. Distilled from the official BytePlus ModelArk prompt guide.