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Thrills and Chills (Idk what to call this)

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@SnivyFilms SnivyFilms released this 19 Sep 17:20
· 106 commits to master since this release

Additions:
Custom Grenade: Lunar Lob: When detonated, gives nearby players low gravity for a set amount of time.
Custom Role: Quantum Gravity Researcher: A Scientist that specializes in gravity related stuff.
Custom Ability: Unspectatable: If a player has this, it does not allow them to be spectatable. (I know the word isnt a real word but whatever)
Server Event: No Spectatable Players: Makes all players unable to be spectated.

Changes (Breaking):
Custom Item config I accidentally broke. Im really sorry about that. Consider backing up your configs for it.

Changes (Non-Breaking):
Returned the enable disable functions of SSSS to modules that uses SSSS
Portable Intercom no longer uses a command to grant global intercom, instead it properly uses the global intercom override.
The default name of the Grenade Launcher has been changed from ADATS-I to ADATS
ADATS (Grenade Launcher) now has a toggle to check if the ammo is at the defined limit, if not, fixes it, this is default to true, but you can set it to false if you want to have funny over limit bugs.
ADATS now has an SSSS entry to determine if the grenades explode on impact or they roll
ADATS now has a command to determine if the grenades explode on impact or they roll. This will not persist between rounds
ADATS now has an SSSS entry to determine if the grenades will have a high force or low force launch (basically a left click/right click throw for grenades)
ADATS now has a command to determine if the grenades will have a high force or low force launch. This will not persist between rounds.
ADATS now actually denies the reloading event (when pressing R to reload) if UseGrenades to reload is true.
X-57 Helios Beam now has 3 SSSS entries to determine player specific laser beam colors. Set the value to any negative number or any number above 255 to have random colors for RGB.
Cleaned up some useless null checks and enabled checks, this was more left overs from V2.