Repository navigation
SpongeBobRecomp v0.1.1
SpongeBobRecomp v0.1.1
Patch release for the fullscreen and shutdown fixes.
Fixed
-
Start in fullscreen now applies. The Windows NoGUI platform previously
created the window and ignored the fullscreen setting. It now enters
borderless fullscreen during startup, using the monitor's full resolution. -
No more "Session failed" after closing a fullscreen game. Closing a
fullscreen window could deliver a focus-loss message after Dolphin's Config
layers had already been destroyed, causing an access violation
(0xC000041D). Window callbacks now skip configuration writes once the
platform has stopped, and the window leaves fullscreen before it is
destroyed. -
Removed the white frame around the fullscreen game. The window was
created with a client edge and a white background brush; both are removed
in fullscreen now, so the client area is exactly the monitor size. The
windowed client edge is restored when leaving fullscreen. -
The runner now writes the applied video settings to the log at startup:
[video] backend=Vulkan scale=4 msaa=4 ssaa=0 af=4 vsync=1 aspect=1 widescreen=0 fullscreen=1This makes it possible to confirm that the launcher settings reached the
game. Graphics changes are applied on the next Play, not while the game is
already running.
Package
SpongeBobRecomp-Release.zip (Windows x64, ~28 MB). No game data is
included; you must supply your own original NTSC-U disc image (ISO or RVZ).
SHA-256:
02B7EB0A671B8BD3B654893EAA7A9131727456AC7A023CB0F8469C43FA9BAB92 SpongeBobRecomp-Release.zip
Verified
- Start in fullscreen: game window covers the monitor (
0,0,2560x1440at the
tested resolution) and reportsfullscreen=1. - Fullscreen startup, close: exit code
0, no crash dump. - Windowed startup, F11 to fullscreen, close: exit code
0, no crash dump. - Launcher
--playfullscreen session, close: launcher exits0, no
"Session failed" dialog. - The clean release zip contains no
Game/, ISO, RVZ, DOL, save or texture
data.