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@FurrySparkle FurrySparkle released this 19 Feb 01:49
· 11 commits to main since this release

This is really exciting, for the games that OpenGloves supports I now support. Please make an issue here or on the discord in the error thread.

I have reached parity with the official driver under my own tests, I'm unsure if haptics are working. I need you to tell me so I can test more. Do whatever you desire

CONTROLS:

grab is only the pinky and ring finger, so you can hold sticks and flip off your friends.

trigger is as expected, however don't grab guns with your index finger

I included the A button for half life alyx playthrough, and the pinch is just a bit farther of a THUMB reach.

Let me know what controls should come out for 0.0.7

This is my first C++ project, and I've decided to use a slightly unconventional versioning scheme.

0.0.0
1.x.x is full release on big items of functionality; 1O is going to be haptics + controls for all the current 2024 OpG supported games
x.1.x is community found bugs, because you guys are awesome and collectively do way more testing on my own soft than I ever will
x.x.1 is my own small steps to big releases, internal roadmaps and such