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0.3.1

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@dmccoystephenson dmccoystephenson released this 04 Nov 04:05
· 3 commits to main since this release
6fba7d4

0.3.1

This release adds nothing new to play: the story, scenes, endings and controls are the same as in 0.3.0, so there is no need to update unless you want the latest version.

Changes

Testing

  • Added automated test coverage for existing car deck and wheelhouse behaviour, with no change to how the game plays.

Version

0.3.0 → 0.3.1 — PATCH. Mechanical floor from comparing the save schemas, the save format, the save code, the kit pin and new source files: PATCH.
Judgment: Session: Tarpaulin. The only changes since 0.3.0 are a version bump to 0.3.1-SNAPSHOT and new tests for the car deck and wheelhouse in tests/test_scenes.py, with no changes to game code, content or save handling. Saves written by 0.3.0 are unaffected, and no documented command, control or file location changes, so nothing justifies raising the patch floor. No merged pull requests were recorded, so the notes cite no PR numbers.

  • no save, kit-pin or new-file difference observed

Verification

Verified before publication; this tag points at the exact commit that was verified.

  • CI checks on this exact commit, all green: test (3.8), test (3.12), serve.
  • Save format: SAVE_VERSION 2 → 2; 1 save schema(s) 0.3.0 shipped are all still in schemas/.
  • save-compatibility gate run: saves written by 0.3.0 were read by this release twice with every file byte-identical, and a new save was added beside them without touching them (11 assertions passed).

What the checks cover: python-release-gates.


drafted by Claude on behalf of Daniel Stephenson