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wiz3D v0.1.2 Simulated Reality Support

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@effcol effcol released this 02 May 22:39
· 566 commits to main since this release
1296fc2
Sleeping Dogs DE-2026-04-05-21h46m37s765

DirectX 7, 8 & 9 Updates

  • Simulated Reality Weave now works in 32bit and 64bit (for Samsung Odyssey 3D / Acer SpatialLabs Moving Lightfield displays).
  • Support for AMD GPUs on Windows.
  • Added CommunityProfile.xml so that anyone can add their own shader fixes to a game.

HD3D Updates

  • Added Simulated Reality Weave for both 32bit and 64bit.
  • Added an uninstaller Uninstall_wiz3D.bat.
  • Restored dxgi.dll. It's vital to Thief (2014) and Hitman Absolution. If you want to use ReShade, most other HD3D games do not need this file so it can be removed and overwritten, but with Simulated Reality Weave is working, there's less need for it. For Frame Sequential, you will still need WibbleWobbleReshade.

Known Issues

  • Tomb Raider has a regression in this release, not loading into 3D at all. It was broken before anyways, hopefully this will help get it working.
  • Simulated Reality Weave not working Left 4 Dead 2 or Dirt Rally . For L4D2 it's best to use SBS output with 3DGameBridge Reshade, or your monitor's weaving solution.