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v2.2.13
Changes
- Hide goldsmithing spoilers and ruin imperfect gem-free pieces by @XxFran10xX in #37
- Right-clicking a bench with the branding tool now shows only the project, the gold still to add (
Gold Materials: 3/10), the gem and how to finish or cancel. The live recipe percent, the gold materials used and the per-hit counts (added in v2.2.10) are gone. Players see the percents only once a piece is finished. - Gem-free projects such as the Golden Key need the minimum hit percent before anything else is checked, so a mix can no longer be tested without doing the work.
- Past that, finishing a gem-free piece without an exact recipe and exact hits now ruins it. The gold is lost and the player sees the final
Recipe,HitsandTotalpercents. Before, the finish was refused and the piece kept, so players could hit once and try again until it worked. Hits with tools the piece doesn't need count against the shown Hits %. - Gem projects are unchanged. No config changes.
- Right-clicking a bench with the branding tool now shows only the project, the gold still to add (
Full Changelog: v2.2.12...v2.2.13
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geminfusion-2.2.13.jarSHA256SUMS— SHA-256 checksums.build.json— Build metadata.