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v4.29.0
Changes
- Campaign battles no longer shrink regiments when they end. Each side's deaths become wounds, split by the lives each force brought, militia first, then law and paid slots in proportion.
- Law slots are full again after every battle. Wounded paid slots cannot fight, cost no upkeep and are lost when the war ends.
- Mercenary companies take wounds shared by all their contracts and heal over time (
war.battle_military.mercenary_heal_percentandmercenary_heal_hours). They never lose slots. - Levies are worked out live at each battle and include militia. A subject defending its own province brings all of its militia.
- New staff tools:
/war admin losses,/war admin armyand/war admin wounds./battle lives <battle> <side> set|add|remove|autonow works before a campaign battle starts. - Track war losses as wounds and settle them when the war ends by @Drefvelin in #239
Full Changelog: v4.28.0...v4.29.0
Downloads
simplefactions-4.29.0.jarSHA256SUMS— SHA-256 checksums.build.json— Build metadata.