You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Put your game files in the assets folder. This can be an ISO, or the extracted data files. The USA, Europe and Japan releases are supported.
Run RDR.exe. The first start compiles the game's code for your PC, this only happens once.
Recomp Settings can be adjusted in the in-game options menu while the game is running, or through the Settings overlay, which is opened with F10 by default.
Features
Display
Monitor - Choose which monitor the game is displayed on.
Display Mode - Switch between Fullscreen, Borderless and Windowed.
Resolution - Lists every mode your monitor reports and defaults to your desktop resolution, replacing the original 640x480 resolution.
Render Resolution - Renders the game at 20% to 200% of the output resolution, allowing supersampling or downscaling independent of the window size.
Field of View - Sets the horizontal field of view during gameplay from 45 to 140 degrees.
Max Frame Rate - Caps the frame rate to your monitor's refresh rate or a custom value, or removes the cap entirely.
V-Sync - Reduces screen tearing.
HDR Output - Displays the game in HDR10 on monitors with Windows HDR turned on, keeping white at your Windows SDR content brightness.
FPS Counter - Displays the frame rate on screen.
FMV Scale - Choose between Fill, which makes the FMVs fill widescreen displays, and 4:3.
Colour Blind Mode - Adjusts the colours for protanopia, deuteranopia or tritanopia.
Graphics
Ambient Occlusion - Adds screen space ambient occlusion, creating soft contact shadows where surfaces meet. Choose between SSAO and GTAO.
Multisample Antialiasing (MSAA) - Enables 2x, 4x or 8x MSAA to smooth jagged edges while preserving a sharp image. MSAA does not smooth alpha-tested edges such as fences and foliage.
Subpixel Morphological Antialiasing (SMAA) - Enables SMAA to smooth jagged edges across the whole frame with a softer image. SMAA also smooths alpha-tested edges such as fences and foliage, and can be combined with MSAA.
Anisotropic Filtering - Forces the selected anisotropic filtering level on all textures.
Screen Blur - Toggles the screen blur the game applies during gameplay.
Textures
Texture Replacement - Replaces the game's textures with the .dds or .png images in the textures\replacement folder beside the exe.
Texture Dumping - Saves every texture the game uses into the textures\dumps folder beside the exe.
Dump Format - Choose between PNG or DDS, which keeps the original compression and mipmaps.
Input
Mouse and Keyboard - Full keyboard and mouse support with raw input.
Controller - Controller with SDL3 support.
Gyro Aiming - Adds gyro aiming for controllers with motion sensors, such as the DualSense, DualShock 4 and Switch Pro Controller. Works together with the right stick.
General
Skip Intro - Skips the intro logos.
Pause On Focus Loss - Pauses the game and its sound while the window is in the background.
Language - Choose between English, French, German, Italian and Spanish, or Automatic, which follows the Windows display language. Applies after a restart.
Toggle HUD - Hides the HUD with a bindable key.
Miscellaneous
Boot Splash - Place a splash.png (or .bmp) beside the exe to display a splash screen at launch.
Custom Menu Cursor - Place a cursor.png (or cursor.dds) beside the exe to replace the Windows arrow in the game's menus.