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v2.8.0
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Recent Changes
merge upstream
Bump version
Fix index out of bounds crash after reboot when raids are removed
Refactor raid rotation to use priority-based selection
On SkipRaid Lobby setting - Create a replacement Mystery Raid before advancing rotation.
Version Bump
Fix Mystery Raid creation timing to prevent rotation conflicts
Fix RotationCount being invalidated when Mystery Raids are inserted
Fix raid rotation priority logic to prevent infinite loops
Version Bump
Fix build error: correct type from int[] to float[] for den locations
Add validation for den coordinate arrays
Prevent Discord rate limiting when sending DMs to multiple users
Fix OpenLobby mode by removing premature _emptyRaid reset
Fix crashes in LogPlayerLocation from corrupted den data
Fix crash in ExtractTeraTypeFromEmbed from unvalidated Split
Fix index out of bounds in ProcessAllRaids
Prevent crash when raid generation fails on startup
Fix async deadlock in embed color fetching
Fix crash and logic bugs in ProcessAllRaids
Fix _lostRaid counter not resetting when trainers join
Bug Fix: Infinite Recursion
Update deps
Fix log message for Mystery Shiny Raids showing "None"
Additional cleanup - consistent bounds checking and empty list validation
Minor codebase cleanup - eliminate magic strings and duplicate code
Code cleanup and refactoring improvements
Fix multiple critical raid hosting issues
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