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Release v8.4.2

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@Taku1991 Taku1991 released this 06 May 05:02

Recent Changes

  • Fix: Syntaxfehler in RotatingRaidBotSV.cs korrigiert
  • Merge abgeschlossen
  • 5.5.25 - Update 2
  • Minor Adjustments to filtering active raids, teleport logic.
  • 5.5.25 - 20.0.1 settings have moved over to the right by 1. Fix all methods navigating to settings. - Use IsEnabled to detect active dens on overworld
  • Fix Empty Raid logic
  • PartyPK switch fix
  • Add slightly longer delay before switching PartyPk to avoid wrong button presses.
  • Version bump
  • ReadTrainers improvement
  • 5.4.25 - Fixed incorrect data in raid embeds by implementing a proper parameter mapping from TeraCrystalType to contentType. - Added RaidEmbedDataPopulator class that extracts data from RaidInfoCommand results using regex and directly populates RaidEmbedInfoHelpers. - Implemented synchronous UpdateRaidEmbedInfo method that correctly converts crystal types, story progress, and event flags before passing to RaidInfoCommand. - Removed direct assignments to RaidEmbedInfoHelpers and consolidated all raid data population through the new populator.
  • Fix raid info
  • Update to collection expressions in Offsets
  • Drop unused methods
  • Add more resilient connection methods
  • Remove redundant check
  • Fix PartyPK Switch logic.
  • Update/Fix recovery & connection methods
  • 4.30.25 - Move to RaidCrawler's structured approach for memory manipulation - Unified GameProgress Mapping - Region Handling Consistency - Implemented batch memory reading and caching to reduce Switch communication overhead - Added memory caching for frequently accessed values - Used static HttpClient to prevent socket exhaustion - Optimized string operations with StringBuilder - Added host player to raid embeds - Removed GIF functionality to improve performance - Turned AvoidSystemUpdate to true by default, increased timing to interact with menu.
  • Revert changes to ProcessAllRaids - not needed.
  • Bump Version
  • Merge branch 'main' of https://github.com/bdawg1989/SVRaidBot
  • Ensure accurate Raid Info by using consistent source of truth.
  • Update README.md
  • Merge upstream changes with my modifications
  • Update README.md
  • Bump Version
  • Consolidate the three raid reading methods into a single, more maintainable method.
  • Fix event data dictionary
  • Fix default battler
  • Create two shiny raids if no Active Raids exist, so that users can still start the bot and run it.
    • Replace custom shiny checking with ShinyUtil - Fix Raid Embed Information
  • Fix refresh map logic in PrepareForRaid
  • 4.25.25 - Refactor RotatingRaidBotSV - Update to Net9 - Update PKHeX.Core/ALM to latest dev build