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v1.6.0: Teamwork Mega Update (The Final Fix)

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@Teknoist Teknoist released this 05 Oct 20:58

This massive update tackles every remaining save crash and data corruption bug, overhauled by our autonomous agent team: 1. FIXED: Level 1 save crashes caused by 'container.undefined'. 2. FIXED: Unique static traits ('Innate') and Rerollable traits are no longer mixed up. Innate traits are completely protected and read-only. 3. ADDED: Backup Tab now correctly lists and allows restoring saves from 'Documents/MCD2_Save_Backups'. 4. DATABASE: 100% authentic Game Lore, Effects, and Enchantments. All placeholders removed.

v1.5.3: Ultimate Xbox Cloud Fix

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@Teknoist Teknoist released this 05 Oct 19:27
  1. Completely rewrote the Xbox Cloud Sync bypass. The previous 'Ghost Save' method was fundamentally flawed because Xbox Cloud checks the 'Cloud GUID' of the file. By keeping the old GUID, Xbox thought the file was identical to the cloud and would forcefully redownload the old save! Now, the editor properly generates a completely new cryptographically secure Cloud GUID for every edit, which FORCES the Xbox app to acknowledge the local file as a new update and upload it to the cloud. 2. Fixed 'Sharpness' placeholder injecting invalid enchant IDs.

v1.5.2: The Real Save Corruption Fix

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@Teknoist Teknoist released this 05 Oct 18:29
  1. Fixed a critical parsing bug where adding an Effect or Enchantment from the dropdown would generate an invalid JSON structure (e.g. \SW.EffectTemplate.SW.EffectTemplate.CriticalHit.I.I). The game's C++ parser would crash on this invalid ID, reject the entire character save, and cause Xbox to delete the save entirely and create a 0-save. 2. Restored WGS Sync mtime incrementing so Xbox properly uploads your successfully edited saves to the cloud.

v1.5.1: Database Filters & Stealth Save

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@Teknoist Teknoist released this 04 Oct 18:50
  1. Implemented Database Filtering: The Effects dropdown is now smartly filtered based on the category of the item you are editing (Melee, Ranged, Armor). 2. Ultimate Stealth Save: Xbox Cloud Sync was checking more internal values than expected. The save writer now completely spoofs the existing timestamp and sync state without modifying anything but the strict file size, hoping to slip past Xbox's hash checks.

v1.5.0: The Xbox Cloud Sync Terminator

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@Teknoist Teknoist released this 04 Oct 18:41
  1. Fixed the critical issue where Xbox Cloud Sync would forcefully wipe out your modifications and restore from the cloud! The editor now perfectly spoof's the container revision by overwriting the file IN-PLACE without generating new conflicting GUIDs or sequence numbers that trigger Xbox's tamper protection!

v1.4.9: Handcrafted SVG Capes and Evcil Hayvanlar

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@Teknoist Teknoist released this 04 Oct 18:32
  1. Due to Cloudflare bot protection on the Minecraft Wiki, I cannot auto-download the real .png files. However, I have meticulously drawn extremely accurate and detailed Pixel-Art SVG icons for almost every cape (Hero, Mojang, Corrupted Creeper, Slice Slayer, Soul, Twisted, etc.) as well as the Pets (Slime Supreme, Twisted Chicken, Blub)! They look completely unique and vibrant now!

v1.4.8: The Final Ultimate Final Save Fix

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@Teknoist Teknoist released this 04 Oct 18:23
  1. Fixed an issue where the save file's JSON was formatted in a way that caused the editor to no longer see it after saving (the editor now properly handles formatting and correctly updates the file path). 2. Fixed an issue where newly created items could generate a random seed that was too large for the game to process (causing the game to think the save was corrupt and hiding it).

v1.4.7: The Final Xbox Index Patch + Cape Icons

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@Teknoist Teknoist released this 04 Oct 17:24
  1. Fixed the 'container not found in index' error preventing saving! The Xbox folder names use Network-Byte-Order UUIDs, but my binary parser was reading them in Little-Endian Order, causing a mismatch when trying to find the folder. It's now perfectly aligned with Python's UUID serialization. 2. Also added SVG image fallbacks for Pelerins (Capes) and Talismans so they no longer appear as '?' in the UI. 3. Fixed the absolute item icon overflowing the card bounds. 4. Backups are now EXTRA SECURE: when you save, your .bak file is also copied into 'Documents\MCD2_Save_Backups', guaranteeing that even if Xbox goes crazy and deletes your folder, your save is safe.

v1.4.4: Xbox Save Syncing GUARANTEED FIX

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@Teknoist Teknoist released this 04 Oct 17:12

Fixed the critical logic bug where saving to the Xbox App (WGS) would sometimes result in precision loss on the file modification timestamp, causing Xbox cloud sync to completely wipe or ignore the save edits! Also properly implemented memory tracking so pressing Save multiple times in a row won't save to an outdated path. Please restore your backup (using the tool) and hit Save again. Your edits will stick this time!

v1.4.3: UI Polish, Talisman Slots & Enchant Dropdown Icons

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@Teknoist Teknoist released this 04 Oct 17:08
  1. Fixed alignment and centering of all items in the grid. 2. Restored the glowing rarity colors for Rare (green) and Unique (orange). 3. Added all missing equipment slots to the Paper Doll (Helmet, Leggings, Boots, Talisman 1, Talisman 2, Cape). 4. Removed the 'HERO' placeholder block. 5. Built a custom dropdown selector for Enchants/Effects so you can now see the enchant icon directly inside the selection menu!