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Hellcraft 2.0.1
Hellcraft 2.0.1: the overworld becomes Dante's Inferno, and blood is fuel.
- Nine circles of Hell from the Dark Wood to Judecca, with torments, tougher monsters the deeper you go, and lifesteal hearts (Hell is full: run out and you become a ghost until friends revive you at a Blood Altar).
- The three-phase Lucifer fight at the bottom of the world.
- 26.3 adds: hell weapons and blood armour, five circle guardians (Minos, Cerberus, Plutus, the Minotaur, Geryon), the four Emperor's Spines, Lucifer's own models and the Emperor frozen in the ice, the climb out to Purgatory, ghost powers, the Pilgrim's Guide, and circle ambience.
- New in 1.1 (26.3): fairer deaths (only players take your hearts; the Vigil Candle and Soul Anchor bring you back), gentler circles with Virgil's Rests as safe havens and free travel between the circles you've explored, sugar cane, villages whose villagers take jobs, more apples, blood gear that charges by killing, the Nether reforged as the Forge of Dis (Vulcan and the Hellforge), and the End become Paradiso (nine heavenly spheres, the Seraph, relics, and the Ascent from Purgatory).
- New in 2.0 (26.3):
- The Seven P's: heart prestige. When your veins are full, ascend at a Blood Altar: your hearts fall back to 10, a P is burned from your brow, you can hold 2 more hearts for good, and you keep a virtue (lighter falls, more fragments, steadier feet, speed, luck, less hunger, and at the seventh no torments). Ranks show as a coloured cross before your name.
- The Blood Heart HUD: bleeding hearts in the health bar, rimmed bronze to white by rank.
- The Hall of the Damned: a monument at spawn naming the Inferno's best and most damned.
- Dante's Journey: an advancement tab of 29 milestones from the Dark Wood to the Empyrean.
- New in 2.0.1 (26.3):
- Redrawn textures: every item icon hand-redrawn (the Blood Heart is now an anatomical heart), plus richer guardian and Lucifer textures and new worn blood armour with a skull visor.
- The Blood Pickaxe: vein-mines ores, and its Blood Art Excavate digs 3x3.
- Stronger weapons cost Blood Hearts: the Reaper of Minos takes 2, the Tithe Axe and Blood Pickaxe 1 (plus fragments).
- Guardians can't be farmed: spoils are personal. Your first victory over each guardian pays in full, after that 1 heart once every 3 hours, and only a few fragments in between.
- A calmer Lust: gentler gusts every 5-9 s, only while you're on the ground, and breezes are rare.
/hellcraft whiteroom: operators can shut a player in a depthless white room and let them out again.
There is one set of files per Minecraft version: pick mc1.21.1 or mc26.3 to match your game.
Play in single player
- Modrinth App / Prism Launcher / CurseForge: download
Hellcraft-2.0.1-mc<version>.mrpackand import it (it installs Fabric + Fabric API for you). - Official Minecraft Launcher: download
hellcraft-2.0.1-mc<version>-mods.zipand followINSTALL.txt. - Then Create New World → World tab → World Type: Inferno (turn on Allow Commands for
/hellcraft goto <zone>).
Servers: use hellcraft-2.0.1-mc<version>.jar with the Docker setup in the README (set VERSION to the same Minecraft version; 26.3 needs the java25 image).
On 26.3 each player is sent the Hellcraft resource pack (models and music) from the address they joined with, so musicPackHost can stay empty; port 25566 must still be published and forwarded just like 25565.