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v0.2.0: GTA V and Red Dead 2 on Android Auto

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@TheAlgo7 TheAlgo7 released this 29 Sep 10:21
· 47 commits to main since this release

The first public version: two game worlds on real roads, built for the Android Auto screen first.

Worlds

  • GTA V: the pause map, the game's shop blips, a waypoint-purple route, GTA menus and HUD.
  • Red Dead 2: parchment and ink, pencil place names, a red route, Red Dead menus and HUD.

On Android Auto

  • The game HUD owns the left of the screen and Android Auto keeps the right: turn card with "Then" and road alerts, time card, speedometer with the speed-limit sign, street name.
  • A themed route preview with Start and Cancel.
  • The road already driven disappears behind the marker, like the games' radar.

Road info

  • Traffic on your route only, like Google's route line (TomTom, optional free key). Traffic on every road is a switch in Layers.
  • Traffic lights on the route, speed cameras ahead, incidents along the route, and the time traffic adds.
  • Speed-limit signs for each world, turning red at 5 km/h over.

Fixed in this version

  • Turn arrows no longer go blank at roundabouts, and roundabouts and U-turns are drawn for left-hand traffic.

Getting it

No download is attached: the author's builds carry personal copies of the game fonts and a traffic key. Build it from source with the steps in the README (a clone uses free stand-in fonts). In a real car, Android Auto only shows the app when it comes from Google Play, for example through Internal App Sharing, also covered in the README.