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weekly-2026-10-30
·
26 commits
to main
since this release
Changelog
- refactor: Give TriClass a Vector3 normal instead of pointing it at a Vector4 plane (#3617)
- bugfix(keyboard): Fix key repeat timing at high frame rates (#3591)
- bugfix(particlesys): Load particle system under control in Particle::loadPostProcess() (#3579)
- bugfix(connectionmanager): Send the leave immediately when quitting from the disconnect screen (#3612)
- refactor(w3ddevice): Read matrix rows through their components instead of Vector3 casts (#3605)
- refactor(ww3d2): Replace Vector3 reference casts with explicit field copies (#3580)
- bugfix(textureloader): Fall back to the missing texture when texture creation fails (#3603)
- fix(bigfilesystem): Reject malformed BIG archives (#3588)
- chore: Replace remaining _asm with __asm (#3604)
- bugfix(autohealbehavior): Let Emergency Repair heal units under an Ambulance or Propaganda Tower aura (#3602)
- fix(gui): Avoid allocating push button data for headless windows (#3480)
- bugfix(gamewindowmanager): Fix crash on game launch from wrong path handling in GameWindowManager::winCreateFromScript() (#3595)
- ci: Run the replay check for Generals 1.08 replays (#3585)
- chore(replays): Update GeneralsReplays reference to latest (#3585)
- bugfix(replaysimulation): Resolve replay wildcards in absolute paths (#3584)
- fix: Handle both path separators when parsing paths (#3362)
- bugfix(render2dsentence): Do not read past the glyphs of a shorter alternate Unicode font (#3549)
- ci: Update Generals 1.08 game data (#3587)
- bugfix(pathfinder): Stop a unit from following a destroyed path after moving allies out of its way (#3332)
- bugfix(firingtracker): Preserve pending idle weapon reloads in xfer save load (#3492)
- fix(wdump): Limit the hex view size and tell empty chunks apart from wrapper chunks (#3568)
- fix(wdump): Show all bytes of a chunk in the hex view (#3568)
- feat(wdump): Show the hex view of the selected chunk below its field list (#3568)
- chore: Remove unused variants of function W3DGadgetHorizontalSliderImageDraw (#3576)