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- Added controller remapping with customizable layouts (grid, horizontal, diamond) plus adjustable button anchoring from the new Controller tab.
- External controller detection now auto-hides the touch overlay and shows a brief banner when a gamepad connects.
- Fixed hardware controller D-pad and analog Y axis inversion for consistent input mapping.
- Synced hide-virtual-controller toggle into main settings and persist controller preferences via DataStore.
- Updated virtual controller UI and cleaned up project ignores/build outputs.
**There still is a known issue of audio crackling/interference in some games, but it's in a much better state than v0.1 release. Stuttering is minimal now, if any.