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Releases: ToolAssisted-run/SDLPoP2
Release list
Nightly 2026-11-03 (61fd1a28)
Built from 61fd1a28 - frontend: the quicksave is kept in QUICKSAVE.SAV across runs, and '+' is typed with Shift or the keypad (issue 3)
| what | file |
|---|---|
| Windows x86-64 | sdlpop2-windows-x86_64-61fd1a28.zip |
| Linux x86-64 (glibc 2.35+) | sdlpop2-linux-x86_64-61fd1a28.tar.gz |
Unpack into the folder with your copy of the game (Prince of Persia 2, DOS 1.0; see the README's
"Getting the game") and start sdlpop2.exe (Windows) or ./sdlpop2 (Linux). The game's files are
not included. BUILD-*.txt name the exact commit and toolchain of each.
Windows will warn that the executable is unsigned and from an unknown publisher: it is not signed.
Bugs, glitches and ideas: https://github.com/ToolAssisted-run/SDLPoP2/issues
Development build 61fd1a28
Built from 61fd1a28 - frontend: the quicksave is kept in QUICKSAVE.SAV across runs, and '+' is typed with Shift or the keypad (issue 3)
| what | file |
|---|---|
| Windows x86-64 | sdlpop2-windows-x86_64-61fd1a28.zip |
| Linux x86-64 (glibc 2.35+) | sdlpop2-linux-x86_64-61fd1a28.tar.gz |
Unpack into the folder with your copy of the game (Prince of Persia 2, DOS 1.0; see the README's
"Getting the game") and start sdlpop2.exe (Windows) or ./sdlpop2 (Linux). The game's files are
not included. BUILD-*.txt name the exact commit and toolchain of each.
Windows will warn that the executable is unsigned and from an unknown publisher: it is not signed.
Bugs, glitches and ideas: https://github.com/ToolAssisted-run/SDLPoP2/issues
Nightly 2026-10-21 (cc3c2fc4)
Built from cc3c2fc4 - versions: the open IR items worked through (the door's tile scratch, the sword scene's key wait, level 14's flame trick and Jaffar rooms captured)
| what | file |
|---|---|
| Windows x86-64 | sdlpop2-windows-x86_64-cc3c2fc4.zip |
| Linux x86-64 (glibc 2.35+) | sdlpop2-linux-x86_64-cc3c2fc4.tar.gz |
Unpack into the folder with your copy of the game (Prince of Persia 2, DOS 1.0; see the README's
"Getting the game") and start sdlpop2.exe (Windows) or ./sdlpop2 (Linux). The game's files are
not included. BUILD-*.txt name the exact commit and toolchain of each.
Windows will warn that the executable is unsigned and from an unknown publisher: it is not signed.
Bugs, glitches and ideas: https://github.com/ToolAssisted-run/SDLPoP2/issues
Nightly 2026-10-10 (989c9075)
Built from 989c9075 - render: the game's own redraw requests for the final level's tiles and the slicer blades, the hit points of a character gone, a biting head on this frame's prince
| what | file |
|---|---|
| Windows x86-64 | sdlpop2-windows-x86_64-989c9075.zip |
| Linux x86-64 (glibc 2.35+) | sdlpop2-linux-x86_64-989c9075.tar.gz |
Unpack into the folder with your copy of the game (Prince of Persia 2, DOS 1.0; see the README's
"Getting the game") and start sdlpop2.exe (Windows) or ./sdlpop2 (Linux). The game's files are
not included. BUILD-*.txt name the exact commit and toolchain of each.
Windows will warn that the executable is unsigned and from an unknown publisher: it is not signed.
Bugs, glitches and ideas: https://github.com/ToolAssisted-run/SDLPoP2/issues
Nightly 2026-10-05 (37112dad)
Built from 37112dad - core: the game logic's sound calls checked against the code: gates, the sliding wall's stop, a dozen more
| what | file |
|---|---|
| Windows x86-64 | sdlpop2-windows-x86_64-37112dad.zip |
| Linux x86-64 (glibc 2.35+) | sdlpop2-linux-x86_64-37112dad.tar.gz |
Unpack into the folder with your copy of the game (Prince of Persia 2, DOS 1.0; see the README's
"Getting the game") and start sdlpop2.exe (Windows) or ./sdlpop2 (Linux). The game's files are
not included. BUILD-*.txt name the exact commit and toolchain of each.
Windows will warn that the executable is unsigned and from an unknown publisher: it is not signed.
Bugs, glitches and ideas: https://github.com/ToolAssisted-run/SDLPoP2/issues
Nightly 2026-10-02 (6fcbb5b5)
Built from 6fcbb5b5 - level 14: the tower window plays scene 5 (Jaffar), as 33FD:045C does
| what | file |
|---|---|
| Windows x86-64 | sdlpop2-windows-x86_64-6fcbb5b5.zip |
| Linux x86-64 (glibc 2.35+) | sdlpop2-linux-x86_64-6fcbb5b5.tar.gz |
Unpack into the folder with your copy of the game (Prince of Persia 2, DOS 1.0; see the README's
"Getting the game") and start sdlpop2.exe (Windows) or ./sdlpop2 (Linux). The game's files are
not included. BUILD-*.txt name the exact commit and toolchain of each.
Windows will warn that the executable is unsigned and from an unknown publisher: it is not signed.
Bugs, glitches and ideas: https://github.com/ToolAssisted-run/SDLPoP2/issues
Nightly 2026-10-01 (a5755690)
Built from a5755690 - versions: Alt+V shows the release's title; the frontend's cheat word follows the data
| what | file |
|---|---|
| Windows x86-64 | sdlpop2-windows-x86_64-a5755690.zip |
| Linux x86-64 (glibc 2.35+) | sdlpop2-linux-x86_64-a5755690.tar.gz |
Unpack into the folder with your copy of the game (Prince of Persia 2, DOS 1.0; see the README's
"Getting the game") and start sdlpop2.exe (Windows) or ./sdlpop2 (Linux). The game's files are
not included. BUILD-*.txt name the exact commit and toolchain of each.
Windows will warn that the executable is unsigned and from an unknown publisher: it is not signed.
Bugs, glitches and ideas: https://github.com/ToolAssisted-run/SDLPoP2/issues
Nightly 2026-09-28 (f7bbdcf1)
Built from f7bbdcf1 - shell_draw_state: the characters where the state has them (not the room records' copies)
| what | file |
|---|---|
| Windows x86-64 | sdlpop2-windows-x86_64-f7bbdcf1.zip |
| Linux x86-64 (glibc 2.35+) | sdlpop2-linux-x86_64-f7bbdcf1.tar.gz |
Unpack into the folder with your copy of the game (Prince of Persia 2, DOS 1.0; see the README's
"Getting the game") and start sdlpop2.exe (Windows) or ./sdlpop2 (Linux). The game's files are
not included. BUILD-*.txt name the exact commit and toolchain of each.
Windows will warn that the executable is unsigned and from an unknown publisher: it is not signed.
Bugs, glitches and ideas: https://github.com/ToolAssisted-run/SDLPoP2/issues
Nightly 2026-09-26 (42358621)
Built from 42358621 - menu: type the random seed in; Delete sets it back to the timer
| what | file |
|---|---|
| Windows x86-64 | sdlpop2-windows-x86_64-42358621.zip |
| Linux x86-64 (glibc 2.35+) | sdlpop2-linux-x86_64-42358621.tar.gz |
Unpack into the folder with your copy of the game (Prince of Persia 2, DOS 1.0; see the README's
"Getting the game") and start sdlpop2.exe (Windows) or ./sdlpop2 (Linux). The game's files are
not included. BUILD-*.txt name the exact commit and toolchain of each.
Windows will warn that the executable is unsigned and from an unknown publisher: it is not signed.
Bugs, glitches and ideas: https://github.com/ToolAssisted-run/SDLPoP2/issues
Nightly 2026-09-25 (c26388a9)
Built from c26388a9 - README in plain prose with badges; one LICENSE file; releases not marked as prereleases
| what | file |
|---|---|
| Windows x86-64 | sdlpop2-windows-x86_64-c26388a9.zip |
| Linux x86-64 (glibc 2.35+) | sdlpop2-linux-x86_64-c26388a9.tar.gz |
Unpack into the folder with your copy of the game (Prince of Persia 2, DOS 1.0; see the README's
"Getting the game") and start sdlpop2.exe (Windows) or ./sdlpop2 (Linux). The game's files are
not included. BUILD-*.txt name the exact commit and toolchain of each.
Windows will warn that the executable is unsigned and from an unknown publisher: it is not signed.
Bugs, glitches and ideas: https://github.com/ToolAssisted-run/SDLPoP2/issues