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v0.1.31
Highlights
- ✨ What's new, inside the app. After every update a closable What's new tab appears in the chat with what the release brings — and if you skipped versions, it lists the ones you missed. The notes ship with the app, so they work offline. Type
/whatsnewto read them again at any time. - 🧊 3D: "Improve prompt". One click turns a short idea ("a treasure chest") into a build brief with size, main shapes, details and palette, in your language. Read it, tweak it, then generate; Undo brings your original text back. Helps mid-size and local models the most.
- 🎨 3D: style presets — Free, Low-poly, Voxel, Game prop, Realistic. The style shapes both the brief and the code, is saved with the scene and remembered between sessions.
- 🛟 3D: no more silently blank canvas. Helper calls with the wrong arguments now fail with a clear message that goes back to the model for an automatic fix, NaN geometry is caught instead of reported as "ok", and
roundedBoxtakes the same argument order asbox. - 📦 Export notes now cover Unity, Unreal and Blender: how each one imports a
.glb(Unity needs the official glTFast package).
What's Changed
- 3d: "Improve prompt" and style presets by @TraX22 in #68
- chat: a "What's new" tab after every update by @TraX22 in #69
Full Changelog: v0.1.30...v0.1.31