Releases · TrealDry/Dynamic-Icon-Change
v0.5.1
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Changed geode sdk version from 4.3.1 to 5.1.0.
v0.5.0
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Changed geode sdk version from 4.2.0 to 4.3.1.
Fixed a bug with duals when icons were incorrectly placed.
v0.4.2
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When the “Default Mini Icon” option is enabled, the cube and ball icons in mini mode do not change.
v0.4.1
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Fixed a bug where mod would disable not correctly (when entering the level editor).
v0.4.0
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Added cross-platform (mod is now available for android and macos).
Fixed initialization of random function.
Fixed description, and dependencies in config.
v0.3.3
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Changed geode sdk version from 4.0.1 to 4.2.0.
Added explicit dependency on node-id-mod.
v0.3.2
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Fixing bugs:
Related to broken robot animation.
Incorrect return of original icons in level.
v0.3.1
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Added an option in mod settings to disallow the use of closed icons.
Removed dashes in the mod name.
v0.3.0
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Global code refactoring.
Improving the toggler in pause:
Prohibits switching if the range is set incorrectly.
Added text informing about its purpose.
Adding a logo, changes to about.md, and more (metadata).
v0.2.3
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Fixed a bug causing undefined behavior when going through a portal (with same mode).
Added mod operation switch to the pause menu.
You can’t perform that action at this time.