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The bossbar module: bars that stay up, timed bars and announced bars. Bars reach placeholders, the API and REST, a rotating frame is read in each player's language, and a visibility event is published.
The pause-menu link labels are read in each player's language, and the links are sent again when a player chooses another language.
Changed
Every skin name opens unless the operator restricts it, and the console can dress another player.
Menus play the sounds config.conf names, and every shipped window is filled with the house filler.
Releases are tagged vX.Y.Z again, and the jars and a SHA256SUMS file are attached to every release. Commands, permissions, configuration files and stored data stay as they were.
Fixed
The worlds module reaches every dimension of Paper 26.2. A world can be named by its key (minecraft:the_nether, mypack:mining), by the bare path of the nether or end (the_nether), or by the name the server gives it (world_nether, mypack_mining). A datapack dimension is found under its own namespace and loads from there on every start.
/worlds import reads the environment from the dimension when none is given, instead of answering "Unknown or incomplete command".
A player's HUD keeps drawing after the server drops one of their renders.