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Dynamic Lock-On: Hovering over creatures displays an animated tactical targeting reticle with a diagonal arrow (↘ ⭕ by default, pointing into the circle) and the creature's name with star rating (★).
3 Reticle Modes: Choose between Both on hover and on ping (Default), Only on ping, or Only on hover.
Style Selector: Toggle between Diagonal Arrow and Top Arrow in settings.
Friendly Player Filtering: The targeting reticle strictly ignores players and teammates so it never locks onto friends or distracts during co-op combat.
Auto-Cleanup on Death: Markers and highlights instantly disappear when the target creature dies.
🔴 Laser Designator 3D Ping Markers
Markers now render as a crisp laser designator with an ambient glowing laser haze bloom that softly breathes.
Skull Icon Removed: The opaque pink skull icon has been completely eliminated — creatures remain 100% visible inside the sleek targeting circle.
🏷️ Colored Player Overhead Nameplates & Crosshair Names
3D floating player nameplates above vikings' heads in the world are now rendered in each player's distinctive personal color instead of the vanilla yellow.
Crosshair hover names in the HUD center are also tinted to match the player's personal color.
🗺️ Real-Time Directional Player Map Trackers & Pure White Radar Ping
Real-Time Map Arrows: Player markers on both the minimap and large world map rotate in real-time according to look/movement direction and glow in each player's personal color.
True-Color Minimap Radar: Replaced Valheim's cyan-tinted base ping texture with a pure white procedural radar ping sprite, eliminating color-multiplication distortion (pink is vibrant pink, yellow is pure yellow, orange is bright orange).