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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
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Expand Up @@ -732,6 +732,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed custom pass re-ordering issues.
- Improved robustness of normal mapping when scale is 0, and mapping is extreme (normals in or below the tangent plane).
- Fixed rendering breaking when disabling tonemapping in the frame settings.
- Fixed issue with serialization of exposure modes in volume profiles not being consistent between HDRP versions (case 1261385).

### Changed
- Improve MIP selection for decals on Transparents
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Expand Up @@ -332,7 +332,7 @@ MonoBehaviour:
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 2
m_Value: 4
meteringMode:
m_OverrideState: 0
m_Value: 2
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Original file line number Diff line number Diff line change
Expand Up @@ -332,7 +332,7 @@ MonoBehaviour:
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 2
m_Value: 4
meteringMode:
m_OverrideState: 0
m_Value: 2
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Original file line number Diff line number Diff line change
Expand Up @@ -176,27 +176,27 @@ public enum ExposureMode
/// <summary>
/// Allows you to manually sets the Scene exposure.
/// </summary>
Fixed,
Fixed = 0,

/// <summary>
/// Automatically sets the exposure depending on what is on screen.
/// </summary>
Automatic,
Automatic = 1,

/// <summary>
/// Automatically sets the exposure depending on what is on screen and can filter out outliers based on provided settings.
/// </summary>
AutomaticHistogram,
AutomaticHistogram = 4,

/// <summary>
/// Maps the current Scene exposure to a custom curve.
/// </summary>
CurveMapping,
CurveMapping = 2,

/// <summary>
/// Uses the current physical Camera settings to set the Scene exposure.
/// </summary>
UsePhysicalCamera
UsePhysicalCamera = 3
}

/// <summary>
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