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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -63,6 +63,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed ArgumentNullException when saving shader graphs after removing the compositor from the scene (case 1268658)
- Fixed issue with updating the compositor output when not in play mode (case 1266216)
- Fixed warning with area mesh (case 1268379)
- Fixed issue with diffusion profile not being updated upon reset of the editor.

### Changed
- Preparation pass for RTSSShadows to be supported by render graph.
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Original file line number Diff line number Diff line change
Expand Up @@ -131,7 +131,9 @@ public override void OnInspectorGUI()

serializedObject.ApplyModifiedProperties();

if (scope.changed)
// NOTE: We cannot change only upon scope changed since there is no callback when Reset is triggered for Editor and the scope is not changed when Reset is called.
// The following operations are not super cheap, but are not overly expensive, so we instead trigger the change every time inspector is drawn.
// if (scope.changed)
{
// Validate and update the cache for this profile only
profile.objReference.Validate();
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