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FrancescoC-unity
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This debug mode clears the resources upon their release, however, that means setting a render target to said resources and then clear them.

This ends up being an issue since we lose the currently set render target and as a consequence the debug menu doesn't know where to draw itself.

The only solution for now is to hide such mode from UI (while keeping it available from code)

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github-actions bot commented Oct 9, 2020

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@sebastienlagarde sebastienlagarde merged commit f20058c into HDRP/staging Oct 9, 2020
@sebastienlagarde sebastienlagarde deleted the HDRP/remove-debug-option-that-kills-debuig branch October 9, 2020 15:38
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