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Purpose of this PR

Fixed after post-process rendering pass options not showing for unlit ShaderGraphs.
Reference: https://unity.slack.com/archives/CC68SH5SB/p1602287119003300


Testing status

I created a new Unlit ShaderGraph, set it to transparent, and checked that after post-process is in the rendering pass foldout option.
I also check that the Lit SG was not affected by this change.
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@alelievr alelievr self-assigned this Oct 13, 2020
@github-actions github-actions bot added the HDRP label Oct 13, 2020
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@sebastienlagarde sebastienlagarde merged commit 8fc0c17 into HDRP/staging Oct 13, 2020
@sebastienlagarde sebastienlagarde deleted the HDRP/fix/unlit-sg-not-showing-after-postprocess branch October 13, 2020 09:33
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2 participants