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eturquin
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Since path tracing naturally handles its own AA (based on the number of samples per pixel), we don't want any extra post-process FSAA, and in particular we want to avoid TAA, which jitters pixel coordinates in a very distracting manner.

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@sebastienlagarde sebastienlagarde merged commit d67a322 into HDRP/staging Oct 13, 2020
@sebastienlagarde sebastienlagarde deleted the HDRP/pt_no_fsaa branch October 13, 2020 23:03
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