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Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@ namespace UnityEditor.Rendering.Universal
private static class Styles
{
public static readonly GUIContent RendererTitle = new GUIContent("Forward Renderer", "Custom Forward Renderer for Universal RP.");
public static readonly GUIContent PostProcessLabel = new GUIContent("Post Process Data", "The asset containing references to shaders and Textures that the Renderer uses for post-processing.");
public static readonly GUIContent FilteringLabel = new GUIContent("Filtering", "Controls filter rendering settings for this renderer.");
public static readonly GUIContent OpaqueMask = new GUIContent("Opaque Layer Mask", "Controls which opaque layers this renderer draws.");
public static readonly GUIContent TransparentMask = new GUIContent("Transparent Layer Mask", "Controls which transparent layers this renderer draws.");
Expand Down Expand Up @@ -42,7 +43,7 @@ public override void OnInspectorGUI()
EditorGUILayout.Space();
EditorGUILayout.LabelField(Styles.RendererTitle, EditorStyles.boldLabel); // Title
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(m_PostProcessData);
EditorGUILayout.PropertyField(m_PostProcessData, Styles.PostProcessLabel);
EditorGUI.indentLevel--;
EditorGUILayout.Space();

Expand Down