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1a4658c
Changed the name of the what's new 10.0 page. (#2302)
JordanL8 Oct 21, 2020
f945989
Use resolved buffers for msaa (#2278)
adrien-de-tocqueville Oct 22, 2020
44535fd
Add HDRP Editor Analytics (#1386)
adrien-de-tocqueville Oct 22, 2020
447a21c
Fix atmospheric scattering precision (#2239)
adrien-de-tocqueville Oct 22, 2020
ebdc18c
HDRP - Clarified LayeredLit UI & doc (#2244)
adrien-de-tocqueville Oct 22, 2020
79fb235
Use draggable fields for float scalable settings (#2227)
adrien-de-tocqueville Oct 22, 2020
0fd87f3
LookDev menu item entry is now disabled if the current pipeline does …
JulienIgnace-Unity Oct 22, 2020
5e16e0b
Fix TAA with no motion vectors (#2261)
adrien-de-tocqueville Oct 22, 2020
94489aa
Update default directional light intensity in HDRP (#2275)
JulienIgnace-Unity Oct 22, 2020
da05e80
Hdrp/add volume component blue book link (#2362)
sebastienlagarde Oct 25, 2020
e249c9e
Improvements on the volumetrics user experience (#1806)
anisunity Oct 22, 2020
a141826
Reintroduce deprecated member
sebastienlagarde Oct 22, 2020
9d4b5a8
Fixed the stripping not working the terrain alphatest feature require…
anisunity Oct 23, 2020
db84c09
Add bounding sphere support to the SS AABB generation pass (#2281)
EvgeniiG Oct 23, 2020
0ebee0d
Migrate Hair, Fabric sample graphs into HDRP Resources (#2184)
johnpars Oct 23, 2020
733926f
Added ray tracing and animation page (#2344)
JordanL8 Oct 23, 2020
598f948
Hdrp/update decal handles (#2316)
RSlysz Oct 23, 2020
34d43c7
Fix bug 1285640 - Gradient issue (#2280)
sebastienlagarde Oct 24, 2020
0884a3b
Improve Quality Settings UX for Volume Component Inspector (#1296)
johnpars Oct 24, 2020
04b5147
Add metallic remapping for lit and decals (#2276)
adrien-de-tocqueville Oct 24, 2020
b1a51c5
HDRP - Upgrade test materials for metallic remapping (#2349)
adrien-de-tocqueville Oct 24, 2020
3951d58
Fix typo with SHADERPASS_FULL_SCREEN_DEBUG (#2358)
sebastienlagarde Oct 24, 2020
04b5635
Merge Hdrp/template 2020.2 improvement (#2359)
sebastienlagarde Oct 24, 2020
d98cffe
Skip passes when everything is disabled in frame settings (#2279)
FrancescoC-unity Oct 24, 2020
5d8d9d2
HDRP bugfix branch to master (#2350)
JulienIgnace-Unity Oct 24, 2020
665cbd1
[HDRP] Physically-based DoF speed and robustness improvements + bugfi…
pmavridis Oct 25, 2020
fdc3ac8
Adding an "Include For Ray Tracing" toggle on lights (#2304)
anisunity Oct 25, 2020
9249460
Fix ambiguous call to DrawHeaderToggle in Core (#2363)
sebastienlagarde Oct 25, 2020
4e6c9a3
Fixed a warning happening when putting the range of lights to 0. (#2264)
anisunity Oct 25, 2020
0bfbfa6
Fog volumetric scattering for path tracing (#2110)
eturquin Oct 25, 2020
9888ff4
Making the reflection and refractions of cubemaps distance based. (#2…
anisunity Oct 25, 2020
9d9ca3e
samples update materials (#2364)
sebastienlagarde Oct 25, 2020
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