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Purpose of this PR

Fixed https://fogbugz.unity3d.com/f/cases/1305538 and added information about recursive rendering best-practice.

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@sebastienlagarde sebastienlagarde merged commit cb2d891 into master Jan 14, 2021
@sebastienlagarde sebastienlagarde deleted the HDRP/docs/fix-1305538 branch January 14, 2021 14:12
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Already pair-"tested" with @JordanL8

sebastienlagarde pushed a commit that referenced this pull request Jan 18, 2021
* Added information about using recursive rendering and other effects

* Fixed formatting
sebastienlagarde pushed a commit that referenced this pull request Mar 2, 2021
* Added information about using recursive rendering and other effects

* Fixed formatting
sebastienlagarde added a commit that referenced this pull request Mar 2, 2021
* Fix issue with register spilling in light list shaders #3016

* Fix a flickering issue related to moving shadow receivers (case 1302392) and a refactoring to avoid computing the same value for every effect. #3039

* Merge Hd/bugfix #3047

* [HDRP]Improvements and fixes on Volumes Components Inspectors #3072

* Fix XR depth copy and MSAA #3075

* [HDRP][Compositor] Fix issues with compositor's undo #3100

* Hdrp/docs/fix 1305538 (#3112)

* Added information about using recursive rendering and other effects

* Fixed formatting

* [HDRP] Merge Hd/bugfix #3120

* Formatting

Co-authored-by: FrancescoC-unity <43168857+FrancescoC-unity@users.noreply.github.com>
Co-authored-by: anisunity <42026998+anisunity@users.noreply.github.com>
Co-authored-by: alex-vazquez <76204843+alex-vazquez@users.noreply.github.com>
Co-authored-by: Fabien Houlmann <44069206+fabien-unity@users.noreply.github.com>
Co-authored-by: Pavlos Mavridis <pavlos.mavridis@unity3d.com>
Co-authored-by: Lewis Jordan <lewis.jordan@hotmail.co.uk>
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3 participants