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FrancescoC-unity
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Before this change the DXR Wizard would say D3D12 is active, but it is actually not because it doesn't consider any forced API.

@sebastienlagarde sebastienlagarde changed the base branch from master to hd/bugfix February 12, 2021 20:39
@sebastienlagarde sebastienlagarde marked this pull request as ready for review February 12, 2021 20:39
@sebastienlagarde sebastienlagarde merged commit 4402cf2 into hd/bugfix Feb 12, 2021
@sebastienlagarde sebastienlagarde deleted the HDRP/fix-d3d12-wizard-step branch February 12, 2021 20:40
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3 participants