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Summary:
Backport #259
Fixes bugs related to lack of registering undos: 1 prio 3 bug and 3 other Undo related bugs (first two are basically the same bug):

Internal link to previous PR

Manually Tested:
Manual Tests were repeated for backport branch
That none of the bug reproduces anymore
For the default-value-sub-node, all sorts of changes to confirm that the title asterisk only appears when necessary, such as something that results in the field returning to it was before type (0, safeaef => 0)

Technical Risk: 1/4
Halo Effect: 1/4

@alindmanUnity alindmanUnity requested review from a team as code owners May 5, 2020 18:23
@alindmanUnity alindmanUnity self-assigned this May 5, 2020
@alindmanUnity alindmanUnity changed the title Fixes for 3 cases of undo not working [7.x.x][Shader Graph]Fixes for 3 cases of undo not working May 5, 2020
@alindmanUnity alindmanUnity changed the title [7.x.x][Shader Graph]Fixes for 3 cases of undo not working [8.x.x][Shader Graph]Fixes for 3 cases of undo not working May 5, 2020
@alindmanUnity alindmanUnity merged commit efc6353 into 8.x.x/release May 6, 2020
@alindmanUnity alindmanUnity deleted the 8.x.x/sg/fix-active-master-undo branch May 6, 2020 16:56
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2 participants