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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -161,6 +161,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed undo of some properties on light editor.
- Fixed null reference exception in Raytracing SSS volume component.
- Fixed artifact appearing when diffuse and specular normal differ too much for eye shader with area lights
- Fixed LightCluster debug view for ray tracing.

### Changed
- Changed Window/Render Pipeline/HD Render Pipeline Wizard to Window/Rendering/HDRP Wizard
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Original file line number Diff line number Diff line change
Expand Up @@ -109,7 +109,6 @@ Shader "Hidden/HDRP/DebugLightCluster"

struct AttributesDefault
{
float3 positionOS : POSITION;
UNITY_VERTEX_INPUT_INSTANCE_ID
};

Expand Down Expand Up @@ -180,7 +179,6 @@ Shader "Hidden/HDRP/DebugLightCluster"

struct AttributesDefault
{
float3 positionOS : POSITION;
UNITY_VERTEX_INPUT_INSTANCE_ID
};

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