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Original file line number Diff line number Diff line change
Expand Up @@ -142,7 +142,7 @@ real OpticalDepthHeightFog(real baseExtinction, real baseHeight, real2 heightExp
real H = heightExponents.y;
real rcpH = heightExponents.x;
real Z = cosZenith;
real absZ = max(abs(cosZenith), REAL_EPS);
real absZ = max(abs(cosZenith), 0.001f);
real rcpAbsZ = rcp(absZ);

real endHeight = startHeight + intervalLength * Z;
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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -171,6 +171,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed pyramid color being incorrect when hardware dynamic resolution is enabled.
- Fixed SSR Accumulation with Offset with Viewport Rect Offset on Camera
- Fixed material Emission properties not begin animated when recording an animation (case 1328108).
- Fixed fog precision in some camera positions (case 1329603).

### Changed
- Changed Window/Render Pipeline/HD Render Pipeline Wizard to Window/Rendering/HDRP Wizard
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