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Backport of #250

… different instances.

# Conflicts:
#	com.unity.render-pipelines.high-definition/Runtime/Sky/PhysicallyBasedSky/PhysicallyBasedSkyRenderer.cs
@JulienIgnace-Unity JulienIgnace-Unity merged commit 1668c2b into 8.x.x/hd/staging May 14, 2020
@JulienIgnace-Unity JulienIgnace-Unity deleted the 8.x.x/hd/share-pbrsky-textures branch May 14, 2020 14:04
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