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Update algorithm for specular occlusion #5312
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1f7270f
Add two methods for specular occlusion based on spherical gaussians
adrien-de-tocqueville 2bbce33
Add to all lit shaders
adrien-de-tocqueville 2016b4b
Merge branch 'master' into hd/specular-occlusion
adrien-de-tocqueville c42c4e3
Set SG version as default
adrien-de-tocqueville 4fe1bb7
Update screenshots
adrien-de-tocqueville 83b7546
dx12 screenshot test
adrien-de-tocqueville ae41cc8
real screenshot
adrien-de-tocqueville e9aa328
Merge branch 'master' into hd/specular-occlusion
sebastienlagarde 207a5a3
review
adrien-de-tocqueville 53602ce
Merge branch 'master' into hd/specular-occlusion
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4 changes: 2 additions & 2 deletions
4
...s/Assets/ReferenceImages/Linear/LinuxEditor/Vulkan/None/1210_Lit_BentNormal.png
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4 changes: 2 additions & 2 deletions
4
...ests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/1210_Lit_BentNormal.png
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4 changes: 2 additions & 2 deletions
4
...ts/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/1210_Lit_BentNormal.png
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4 changes: 2 additions & 2 deletions
4
...ts/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/1210_Lit_BentNormal.png
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4 changes: 2 additions & 2 deletions
4
...Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/1210_Lit_BentNormal.png
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