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2021.1/ps5/raytracing #5533
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2021.1/ps5/raytracing #5533
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…early call to GetWindow in initialization of EntryList
…erial/ShaderGraph/HDTarget.cs
RSlysz
approved these changes
Sep 8, 2021
anisunity
approved these changes
Sep 13, 2021
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I forgot all the details of the PR as It was couple weeks ago, but it was fine at that point so I am trusting it's state
sebastienlagarde
approved these changes
Sep 29, 2021
21.1 PS5 PR have landed. |
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Purpose of this PR
[Must Hold] until 2021.1 C++ PR is landed: https://ono.unity3d.com/unity/unity/pull-request/131121/_/2021.1/platform/ps5/raytrace
This is a 2021.1 backport of the changes from #5262
To enable raytracing for PS5 platform
Testing status
Local test on PS5 & DX12 of HDRP_DXR_Test
Comments to reviewers