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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -618,6 +618,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed the prefab integration of custom passes (Prefab Override Highlight not working as expected).
- Cloned volume profile from read only assets are created in the root of the project. (case 1154961)
- Fixed Wizard check on default volume profile to also check it is not the default one in package.
- Fix erroneous central depth sampling in TAA.

### Changed
- Improve MIP selection for decals on Transparents
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Original file line number Diff line number Diff line change
Expand Up @@ -257,7 +257,7 @@ float3 ConvertToOutputSpace(float3 color)
// Front most neighbourhood velocity ([Karis 2014])
float2 GetClosestFragment(TEXTURE2D_X(DepthTexture), int2 positionSS)
{
float center = LoadCameraDepth(positionSS);
float center = LOAD_TEXTURE2D_X_LOD(DepthTexture, positionSS, 0).r;

int2 quadOffset = GetQuadOffset(positionSS);

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