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FrancescoC-unity
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I could never repro but several people did.

The issue likely stems from the fact that when baking the allocation in the probe brick pool (chunks) are invalid as things are being unloaded and new cell are loaded before a slot in the texture is assigned (baking not completed)

Fix verified by @tlaedre .

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Hi! This comment will help you figure out which jobs to run before merging your PR. The suggestions are dynamic based on what files you have changed.
Link to Yamato: https://yamato.cds.internal.unity3d.com/jobs/902-Graphics
Search for your PR branch using the sidebar on the left, then add the following segment(s) to the end of the URL (you may need multiple tabs depending on how many packages you change)

SRP Core
You could run ABV on your branch before merging your PR, but it will start A LOT of jobs. Please be responsible about it and run it only when you feel the PR is ready:
/.yamato%252F_abv.yml%2523all_project_ci_trunk
Be aware that any modifications to the Core package impacts everyone in the Graphics repo so please discuss the PR with your lead.

Depending on the scope of your PR, you may need to run more jobs than what has been suggested. Please speak to your lead or a Graphics SDET (#devs-graphics-automation) if you are unsure.

@github-actions github-actions bot added the SRP label Sep 15, 2021
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It appears that you made a non-draft PR!
Please convert your PR to draft (button on the right side of the page).
See the PR template for more information.
Thank you!

@JulienIgnace-Unity JulienIgnace-Unity merged commit f47e3c8 into master Sep 16, 2021
@JulienIgnace-Unity JulienIgnace-Unity deleted the HDRP/fix-apv-error-when-debug-enabled-on-baking branch September 16, 2021 15:28
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