Trying to fix an error stemming from calling SetAdditionalBakedProbes from the wrong thread. #5690
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There was an error reported with SetAdditionalBakedProbes coming from the destructor of AdditionalGIBakeRequestsManager in another thread but the main thread.
I moved the logic to an explicit Dispose function called during disposal of the render pipeline. By checking with a bunch of debug logs, that dispose seems to be called on main thread so this should be fine.
I never reproed so this is a bit speculative, but worse case this pretty much a no-op.